Track 12. Augmented Reality and Virtual Worlds in Education and Training (ARVWET)

Track Program Chairs

Tassos A. Mikropoulos

University of Ioannina, Greece
(CO-ORDINATOR)

Christian Gütl

Graz University of Technology, Austria

Morris S. Y. JONG

The Chinese University of Hong Kong, Hong Kong

Track description and topics of interest

Virtual Reality (VR), Augmented Reality (AR), Mixed Reality (MR), and eXtended Reality (XR) technologies seem to be powerful and promising tools in education and training because of their unique affordances, learning affordances and their enacted learning activities. A systematic effort and more empirical studies are needed in order to show how the affordances of all these systems can be used in instructional and learning processes.

To respond the increasing demands of exploiting VR, AR, MR, and XR in education, the Track on Augmented Reality and Virtual Worlds in Education and Training (ARVWET) invites researchers and practitioners to submit original research work in the following topics:

  • VR, AR, MR, and XR pedagogy and learning design
  • AR, MR, and XR infrastructures for education and training
  • Virtual Worlds learning infrastructures
  • Socio-cultural perspectives and implications of education in Virtual Worlds
  • Virtual Worlds for collaborative and socio-constructivist learning and training
  • Virtual environments on certain learning domains
  • Virtual labs and simulations for science learning
  • Virtual World integrated MOOCs
  • VR, AR and MR in informal learning
  • VR, AR, and MR in special needs education
  • VR, AR, and MR and serious games for teaching and learning
  • Cross Reality environments for learning
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